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I’ve been a veteran of the Game Industry for over 10 years. I’ve been in and out, QA, Animator, Lead Game Developer, Card Game, Video Game, MMO, you name it. Needless to say I’m a nerd for games 🙂


But this week, Game Developers Conference (GDC) will descend into San Francisco, California for its annual get together of all things game. Technology, indie games, developer talks, awards, parties, networking. If you’re anyone that’s anyone in the video game industry, you’ll either be here next week or you’ll be gnashing your teeth because you were just too busy to make it.


Hailed as the largest gathering of professional game developers, the conference started in San Jose, CA in 1988 and has since grown to a staggering 20,000 attendees. GDC has spawned many other smaller conferences around the world including GDC Next (Los Angeles), GDC China, and GDC Europe.


Check here for more up to date coverage of the convention!

About The Author

Jay is a veteran of the video game industry, with several AAA titles under his belt, including work in World of Warcraft (vanilla), Grand Theft Auto 4, Grand Theft Auto 4: The Lost and Damned, Smackdown vs. RAW 2010, among others. His resume includes Quality Assurance, 3d Animator, Game Operations, and Lead Game Designer. He is currently a professor at Art Institutes teaching game theory and has written articles for print and internet publications for over 15 years.

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