Jay is a veteran of the video game industry, with several AAA titles under his belt, including work in World of Warcraft (vanilla), Grand Theft Auto 4, Grand Theft Auto 4: The Lost and Damned, Smackdown vs. RAW 2010, among others. His resume includes Quality Assurance, 3d Animator, Game Operations, and Lead Game Designer. He is currently a professor at Art Institutes teaching game theory and has written articles for print and internet publications for over 15 years.