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Warioware is a franchise that I have found to be a consistently fun romp full of out of left field styled minigames that blend together correctly to offer a very fun package. The series usually sees an installment of the series with every console(minus Game and Wario on Wii U) so naturally we’d see one on the 3DS some day and we have recently with the latest game Warioware GOLD.

Warioware Gold is basically a definitive version of everything that created the house that Wario built. You have over 300 microgames to play with ranging from throwback microgames from past installments to a few new ones that implement gyro controls and blowing into the mic. The content is wrapped up in a story mode that doesn’t really bring much to the series other than a way to introduce each characters microgames but somehow feel even more cut for time than usual leaving this game feeling like one big cameo.

Lets start off with the microgames and the entire game as a package. The game feels incredibly nice and fresh on the 3DS offering several new ways to play to the point where it feels like an advanced version of ‘Bop It’. The tilt microgames are some of my favorites because they offer some of the wackiest scenarios in the game such as removing bandages from peoples legs among others. My one gripe about this game is how much it owes to its previous installments. Around 80% of the microgames are from other titles while among some of the newer games are just small tasks from established Nintendo games as part of 9-Volts classic sections but instead of the route that the recent Mario Party: The Top 100 took where some games came out scarcer than their N64 counterparts some of the microgames in Warioware find new life with new features such as the previously mentioned tilt controls, mic controls, or touch.


The story mode in the game(not surprisingly) revolves around everyone’s favorite grotesque slob Wario. Recently, Wario has been strapped for cash so he has come up with the worlds largest microgame tournament in the world with the hopes to swindle everyone out of their entrant fees. It isn’t until you, the player, shows up to ruin his plan. The story, when it revolved around Wario, was surprisingly full of character. Wario is completely voiced in this game so instead of the typical grunts and “wah”s, we had a fully articulate Wario boasting about his dastardly plan constantly. Each recurring character from previous installments have a very short presence compared to other appearances. Veteran characters like Jimmy and Mona have a short presence with each of their combined screen time consists of around 3 minutes of cutscenes which feels abysmal even for a game centered around microgames.

The game offers several modes to choose from other than the story mode. You’ve got several different difficulties to choose from as well as online mode, challenge mode, missions, and collectibles that test the players skill and endurance while rewarding them the more they clear microgames.


The extras in the game are top notch offering some very weird ideas and surprising features. The game rewards players who play each mode with coins, with the goal of going farther and farther up the classic microgame elevator to get more coins to spend on a capsule machine. The capsule machine will spit out anything from toys, to individual minigames that can be played in the Toy Room. The toy room allows you to view all unlocked cutscenes, music, collectible cards, and much more. It’s a random thought but I find the idea of collecting cards in games very dated back to the Game Boy Advanced where you’d see it in a handful of games so seeing them in a 2018 3DS title sort of baffles me. My favorite part of the toy room are some of the secrets hidden in some of the objects you collect. For example, if you get a 3d model of a 3DS, view it, and press the start button, it will start up a mini version of Warioware where you have to use the touch controls to press the tiny 3DS buttons on the screen.


Warioware Gold is a fantastic compilation of what makes the series a hit. Its unique and bizarre microgames are fun to play and the several modes that test your strengths offer a barrier of entry for practically anyone. Although the story mode is extremely short and only offers a short glimpse into fan favorite characters, the game plays to its strengths and tweaks previous games to fit a new console making it a great pair for anyone looking for a game full of collectibles and challenges.

Nuke The Fridge Score: 7/10

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