In a few weeks the next installment of the iconic fighting franchise Mortal Kombat will be released with a huge roster and an ‘end all be all’ story mode that will pit present day characters against their past selves. Ahead of release NetherRealm Studios offered a closed beta for those who pre ordered the game and luckily NRS was nice enough to offer us access so what did we think of it?

Mortal Kombat 11 is absolutely mental in the best way possible.

In the beta you have a very short and reserved list of characters to play as. For the closed beta, you got to choose between Scorpion, Skarlet, Kabal, Baraka, and Jade with each of them offering different playing styles. This gave us a chance to try out the several different move sets that each character had to offer and I must say, they kept the momentum going from the previous game as each character plays slightly different without throwing out what makes them special.

The visual gore for this game is cranked up to 100 with this being the most creative installment yet. All characters will have multiple fatalities and some of them are straight up fever dreams. Jacqui Briggs and Noob Saibots fatalities come to mind when I think of insane deaths while the beta gives us just a glimpse of whats in store for us soon.

The gameplay itself is still as addicting as ever as we played online for hours. My main in particular was Jade as she felt like the most accessible character for casuals like myself who are looking to find an entry point to break in. Every character has different range, speed, and combos making some like Scorpion a human combo machine while characters like Baraka are slow but can deal some punishing blows if you put your guard down. It felt like I had to learn each character individually which was always fun about arcade style fighters and luckily, NetherRealm knows how to tread on the right ground.


The fights are fluid for the most part although the online may need a little tweaking with matchmaking, upon entering my first match online I was put against a player with a few dozen wins. This is most likely just because this is the beta and support will be rolling out when the game launches

Overall if this is what a small portion of Mortal Kombat 11 consists of then I believe we are all in for a treat. The game knows how to keep on the straight line of ‘easy to pick up, harder to master’ as some characters are rougher around the edges than others. There are also several modes that will be included in the main games release including Krypt and a story mode to test your might.

Mortal Kombat 11 will be released on PS4, Xbox One, PC, and Nintendo Switch on April 23rd.

 

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