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E3 2018: Indivisible Impressions

E3 was definitely something to remember with so many large games being announced that it’s hard to really keep track of them all. During my time there I was constantly overwhelmed by how many games to keep track of and then realized that I had a fantastic opportunity to check in with Lab Zero Games about their upcoming title, Indivisible. Lab Zero Games previously made the wildly popular fighting game Skullgirls and had recently started work on their next title via an Indiegogo campaign back in 2015. The Indiegogo met its goal with over $2 million pledged before its deadline. Lab Zero has been pretty consistent with updates which leads us to the demo I was able to try out during my visit with them.

The demo is the E3 2018 backer demo which has since become available to backers of the Indiegogo that follows Ajna through treacherous new terrain. The demo I was able to try out gave me the chance to go through Ashwat Forest but if I couldn’t find my way to the end of the level(as often as I find myself in that situation due to my lack of attention) the devs would be kind enough to skip me through towards the end. The gameplay is very easy to pick up yet hard to master, being a platformer/rpg hybrid I surprisingly found myself enjoying the rpg elements a lot more.

The rpg mechanics work like your typical rpg although each character in your party is delegated to a single button giving you the ability to use characters for multiple hits depending on the characters charge meter. Since each character is delegated to a single button blocking is also used with the same button with a few of the enemies offering a very unique challenge, attacking your party in waves of two or three having you plan each precise block and keeping an eye on their motions.

The final boss of the area plays like your typical tutorial boss testing you on every piece of learned material you received while also throwing in some unique traits like sudden drop attacks and more blocking challenges. Unfortunately I was unable to defeat the boss during my time with the game but I did feel like I got a good sense of the heart and soul that is going into Indivisible.

The game is a gorgeous rpg that offers some of the most unique gameplay one would come to expect from Lab Zero Games. The characters are all full of personality which leaves me hopeful that each character will have the proper time to shine in game and the music was very well made accenting each environment perfectly.

Unfortunately the game was delayed to the first half of 2019 which is disappointing to many including myself but when a delay announcement comes from a team as devoted and socially transparent as this it’s safe to assume that the game will be well worth the wait.

Indivisible will be coming to Playstation 4, Xbox One, and PC in 2019. You can find more details about the game here.