It’s been nearly two decades since the release of Crash Team Racing back in 1999 on the original PlayStation system and with the releases of both the Crash Bandicoot N. Sane Trilogy and Spyro Reignited Trilogy we can only imagine what’s next for the two popular franchises and just a few months ago, Activision revealed at The Game Awards that Crash Team Racing Nitro-Fueled is coming to the PlayStation 4, Xbox One and Nintendo Switch on June 21, 2019.
The game is being completely remade from the ground up by developer Beenox and will include new content and online play. Recently, we had a chance to get an early hands-on with the game featuring three different tracks: Crash Cove, Dingo Canyon and Polar Pass in both single player and multiplayer in split screen.
I was a huge fan of Crash Team Racing, heck I still own my original PS1 copy of the game and is something me and a few friends get together and play every couple of months and Crash Team Racing Nitro-Fueled gives off that same enjoyment while looking spectacular just from the few tracks I got to play. Beenox is doing a fantastic job recreating the game for the new generation which you can see below in our side by side comparison with the original game starting with Polar Pass.
We also had a chance to chat with Beenox Production Director Stéphane Gravel about the game:
Stéphane Gravel: This game [CTR] came out 20 years ago, it was a great game, so it was very important to us to keep faithful to the original and revamp where we could without impacting the feel of the initial game. We improved the graphics, animation, music, sound effects, all these different elements that make the game more modern.